INSE
Inspired Entertainment, Inc.
INSE
4.61USD
+2.22%
Sep 25, 2026
Price
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Price Action
Price trend is broken
Longer-term context reads damaged structure, with a near-term setup of distribution pressure.
The tactical setup reads distribution pressure, but the weekly structure is broken.
EntryDamaged / breakdown
The technical structure itself is broken across timeframes — the weakest entry profile.
Key Financials
- Market Cap
- $120.7M
- Avg Volume (60D)
- 193.7K
- Revenue Growth YoY
- -6.7%
- Gross Margin
- +76.3%
- Operating Margin
- +16.6%
- Free Cash Flow Yield
- +16.4%
- Distance from 200DMA
- -38.4%
- Next Earnings
- 2026-11-04
- EV / EBITDA
- 5.0x
- EV / Sales
- 1.6x
60 sessions
Trailing twelve months
Trailing twelve months
Market metrics as of Sep 24, 2026
Fundamentals & Valuation
Both valuation perspectives agree this company is cheap. The published stance is held at fair because net debt above 60% of market capitalisation — refinancing risk may explain the price.
Inspired Entertainment, Inc. has a Fair valuation stance because the price broadly reflects the cash the business actually produces, with upside and risk reasonably balanced.
Company Research
Thesis
Inspired is a B2B supplier of proprietary interactive casino content, virtual-sports products, remote-gaming technology and land-based gaming terminals/services to regulated betting, lottery and gaming operators.
Opportunity
Moderate opportunity
Licensed operators and lotteries increasingly use third-party digital casino content, remote-gaming platforms, virtual-sports products and omnichannel integrations to enter newly regulated jurisdictions, broaden game libraries and improve player engagement without building all technology internally.
Key risk
Regulatory changes in gambling markets.
Narrative & Theme
Regulated Online Gaming Expansion
Part of B2B iGaming Content and Platform Suppliers, with strong fit.
INSE has direct revenue exposure to regulated operators' demand for outsourced digital content, virtual sports and gaming technology, rather than merely being a downstream consumer-gaming beneficiary.
Narrative HeatCooling3.8 / 10
This reading is no longer current (last measured 2026-09-11). It is kept until the next scheduled measurement replaces it.
Theme HeatNeutral5.5 / 10
This is the company’s own research reading. The canonical heat measurement for this story has not run.
Business & Markets
Consumer Cyclical · Gambling
What they do
Inspired Entertainment, Inc. develops and supplies gaming content, platforms, and related products to regulated lottery, betting, and gaming operators in the UK, Greece, and other international markets. It operates through four segments: Gaming, Virtual Sports, Interactive, and Leisure.
How it earns
The company generates revenue primarily through transactional sales of gaming terminals, software, and digital content licenses to operators.
Products & services
Gaming terminals and software
Digital gaming content
Virtual sports products
Interactive gaming platforms
Customers & end markets
Licensed betting offices
Casinos
Gaming halls
Adult gaming centers
Regulated lottery and betting operators
Market position
Niche player providing specialized gaming technology and content to regulated operators.
Demand drivers
Medium cyclicality
Business depends on discretionary consumer spending in gambling, which can fluctuate with economic cycles.